Pretwa (The Labyrinth)
Original price was: ₹696.00.₹580.00Current price is: ₹580.00.
⚅Play Guide
- Popular in the region of Bihar, it is a multiplayer strategy game that was documented by H.J.R. Murray.
- Pretwa (The Labyrinth) belongs to the category of Indian war game.
- The paraphernalia of the game consists of 1 board game and 2 sets of 9 pawns i.e. total 18 pawns.
- Made by the artisans of Andhra Pradesh, this game is wholly eco-friendly and belongs to the Kalamkari art form.
- Pretwa (The Labyrinth) helps in the development of mathematical ability and kindles the competitive spirit.
According to new research, engaging in number-based board games such as ours could potentially enhance young children’s mathematical abilities.
The products purchased in the shop section of Bhavyata Foundation website (www.bhavyatafoundation.com) are treated as donation towards supporting the artisans and craftsmen. You shall receive a donation receipt for the same purchase. If, at all, you wish to receive an invoice with GST, you may purchase the same product from our product partner on TheIndianSpirit Website.
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Product Description
About Pretwa Board Game
How to play !
Game Paraphernalia –
1 game board, 2 sets of 9 counters (total 18)
Game Setup –
- Each player gets an army of 9 soldiers. They are placed only on intersections of lines (fig 1). In the beginning, all the counters are placed on the board (fig 1).
Rules to play –
- During a turn, only one counter has to move to an adjacent point which is connected to its current point by line or by an arc. It can move in any direction and even on the arcs of the circle (fig 2).
- If a point is not connected to its present point by a direct line or by an arc, the counter cannot move there (fig 2).
- If counter encounters a lone opponent counter which has an empty point behind it (in the same line or arc), then the counter jumps over to the empty-point and captures the opponent counter. (fig 3)
- The counter can jump over multiple opponents during its turn provided it always lands on an empty-point before jumping over the next opponent (fig 4). There is no limit for a counter to capture its opponent’s counter in a single turn.
- A counter cannot jump over an opponent if there is no empty point behind the opponent (fig 5). A counter cannot jump over an empty-point, not even to capture an opponent (fig 6).
- A counter cannot change its direction while capturing (fig 7) however after capturing, it can change its direction to capture another counter (fig 4)
- A captured counter is permanently out of the game.
Winner – The player who has captured the opponent’s entire counter is the winner.
Maintenance & Care
- Avoid direct sunlight for long.
- Dust or wipe with dry brush/ cloth.
Additional Information
| Weight | 0.19 kg |
|---|---|
| Dimensions | 12 × 12 × 4 in |
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